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Bender – An Educational Game for Teaching Agile Hardware Development

Omidvarkarjan, Daniel; Conrad, Jonas; Herbst, Constantin; Klahn, Christoph ORCID iD icon; Meboldt, Mirko

Abstract:

Within this paper, an educational game is presented that transfers Agile principles for the development of physical systems. The training leverages elements of Learning Factories (LF) to simulate an Agile hardware development project within two days. By doing so, the challenges of applying Agile within the hardware domain are realistically reflected. The training revolves around a physical wire bending machine, which a development team of four participants needs to modify within a realistic engineering and production setting. A trial with mechanical engineering students was conducted to validate the training design. The participants showed a positive attitude towards the active learning approach. Furthermore, the students expressed that they perceived the game to improve their learning regarding Agile hardware development.


Verlagsausgabe §
DOI: 10.5445/IR/1000142325
Originalveröffentlichung
DOI: 10.1016/j.promfg.2020.04.023
Scopus
Zitationen: 10
Dimensions
Zitationen: 7
Cover der Publikation
Zugehörige Institution(en) am KIT Institut für Mechanische Verfahrenstechnik und Mechanik (MVM)
Publikationstyp Zeitschriftenaufsatz
Publikationsjahr 2020
Sprache Englisch
Identifikator ISSN: 2351-9789
KITopen-ID: 1000142325
Erschienen in Procedia manufacturing
Verlag Elsevier
Band 45
Seiten 313–318
Nachgewiesen in Dimensions
Scopus
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