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The Phishing Master Anti-Phishing Game

Dietmann, Heike 1; Länge, Tobias ORCID iD icon 1; Matheis, Philipp 1; Pawelek, Aleksandra Alicja 1; Berens, Benjamin ORCID iD icon 1; Mossano, Mattia ORCID iD icon 1; Veit, Maxime 1; Mayer, Peter ORCID iD icon 1; Volkamer, Melanie ORCID iD icon 1
1 Karlsruher Institut für Technologie (KIT)

Abstract:

Games are one type of measure developed to raise security awareness. We present the design of a anti-phishing game for public events or for public spaces. We collected feedback on the game and got an impression of individuals' interaction with the game, through a small user study with a convenience sample at a public event. Participants left overall positive feedback on the game. Our anti-phishing game seems to be a good alternative to classical anti-phishing measures -- in particular for public security awareness events. However, further work is required to integrate the received feedback and then evaluate the game in a controlled study.

Zugehörige Institution(en) am KIT Institut für Angewandte Informatik und Formale Beschreibungsverfahren (AIFB)
Kompetenzzentrum für angewandte Sicherheitstechnologie (KASTEL)
Publikationstyp Poster
Publikationsdatum 08.12.2022
Sprache Englisch
Identifikator KITopen-ID: 1000153327
HGF-Programm 46.23.01 (POF IV, LK 01) Methods for Engineering Secure Systems
Veranstaltung Annual Computer Security Applications Conference (ACSAC 2022), Austin, TX, USA, 05.12.2022 – 09.12.2022
Relationen in KITopen

Volltext §
DOI: 10.5445/IR/1000153327
Veröffentlicht am 17.01.2023
Seitenaufrufe: 431
seit 03.12.2022
Downloads: 184
seit 19.01.2023
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