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The Phishing Master Anti-Phishing Game

Dietmann, Heike 1; Länge, Tobias ORCID iD icon 1; Matheis, Philipp 1; Pawelek, Aleksandra Alicja 1; Berens, Benjamin ORCID iD icon 1; Mossano, Mattia ORCID iD icon 1; Veit, Maxime 1; Mayer, Peter ORCID iD icon 1; Volkamer, Melanie 1
1 Karlsruher Institut für Technologie (KIT)

Abstract:

Games are one type of measure developed to raise security awareness. We present the design of a anti-phishing game for public events or for public spaces. We collected feedback on the game and got an impression of individuals' interaction with the game, through a small user study with a convenience sample at a public event. Participants left overall positive feedback on the game. Our anti-phishing game seems to be a good alternative to classical anti-phishing measures -- in particular for public security awareness events. However, further work is required to integrate the received feedback and then evaluate the game in a controlled study.


Volltext §
DOI: 10.5445/IR/1000153327
Veröffentlicht am 17.01.2023
Cover der Publikation
Zugehörige Institution(en) am KIT Institut für Angewandte Informatik und Formale Beschreibungsverfahren (AIFB)
Kompetenzzentrum für angewandte Sicherheitstechnologie (KASTEL)
Publikationstyp Poster
Publikationsdatum 08.12.2022
Sprache Englisch
Identifikator KITopen-ID: 1000153327
HGF-Programm 46.23.01 (POF IV, LK 01) Methods for Engineering Secure Systems
Veranstaltung Annual Computer Security Applications Conference (ACSAC 2022), Austin, TX, USA, 05.12.2022 – 09.12.2022
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