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Understanding of Gamification in Product Engineering – A Systematic Literature Review

Spekker, Manuel Wei ORCID iD icon 1; Schwarz, Stefan Eric 1; Bastian, Annika 1; Fischer, Maximilian 1; Albers, Albert 1; Düser, Tobias 1
1 Institut für Produktentwicklung (IPEK), Karlsruher Institut für Technologie (KIT)

Abstract (englisch):

This publication explores the use of gamification in product engineering, focusing on its role in product engineering processes (PEP). Through a systematic literature review, two primary uses are identified: adaptation of PEP methods and support for product design. Analysis also reveals that gamification, using game design elements in nongame contexts, predominantly aims to boost user motivation and engagement. An understanding of gamification in product engineering, highlighting its potential to transform PEP and design practices by enhancing user engagement and motivation, is proposed.


Originalveröffentlichung
DOI: 10.35199/NORDDESIGN2024.87
Dimensions
Zitationen: 1
Zugehörige Institution(en) am KIT Institut für Produktentwicklung (IPEK)
Publikationstyp Proceedingsbeitrag
Publikationsdatum 02.09.2024
Sprache Englisch
Identifikator ISBN: 978-1-912254-21-7
KITopen-ID: 1000182099
Erschienen in Proceedings of NordDesign 2024
Veranstaltung NordDesign Conference (2024), Reykjavík, Island, 12.08.2024 – 14.08.2024
Verlag The Design Society
Seiten 822–830
Schlagwörter Product Development; Design Methods; Design Activities; Gamification
Nachgewiesen in Scopus
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