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An Equitable Experience? How HCI Research Conceptualizes Accessibility of Virtual Reality in the Context of Disability

Gerling, Kathrin Maria ORCID iD icon 1; Meiners, Anna-Lena ORCID iD icon 1; Schumm, Louisa 1; Rixen, Jan Ole ORCID iD icon 1; Wolf, Marvin ORCID iD icon 1; Yildiz, Zeynep 1; Alexandrovsky, Dmitry ORCID iD icon 1; Opp, Merlin Steven ORCID iD icon 1
1 Institut für Anthropomatik und Robotik (IAR), Karlsruher Institut für Technologie (KIT)

Abstract (englisch):

Creating accessible Virtual Reality (VR) is an ongoing concern in the Human-Computer Interaction (HCI) research community. However, there is little reflection on how accessibility should be conceptualized in the context of an experiential technology. We address this gap in our work: We first explore how accessibility is currently defined, highlighting a growing recognition of the importance of equitable and enriching experiences. We then carry out a literature study (N = 28) to examine how accessibility and its relationship with experience is currently conceptualized in VR research. Our results show that existing work seldom defines accessibility in the context of VR and that barrier-centric research is prevalent. Likewise, we show that experience—e.g., that of presence or immersion—is rarely designed for or evaluated, while participant feedback suggests that it is relevant for disabled users of VR. On this basis, we contribute a working definition of VR accessibility that considers experience a necessary condition for equitable access, and discuss the need for future work to focus on experience in the same way as VR research addressing non-disabled persons does.


Verlagsausgabe §
DOI: 10.5445/IR/1000189614
Veröffentlicht am 14.01.2026
Cover der Publikation
Zugehörige Institution(en) am KIT Institut für Anthropomatik und Robotik (IAR)
Publikationstyp Zeitschriftenaufsatz
Publikationsdatum 31.12.2025
Sprache Englisch
Identifikator ISSN: 1936-7228, 1936-7236
KITopen-ID: 1000189614
Erschienen in ACM Transactions on Accessible Computing
Verlag Association for Computing Machinery (ACM)
Band 18
Heft 4
Seiten 1–35
Vorab online veröffentlicht am 17.12.2025
Schlagwörter Accessibility, Disability, Experience, Virtual Reality
Nachgewiesen in Scopus
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