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AR-enabled circular construction of a computationally designed reclaimed wood shell structure

Fischer, Daniel 1; Haußer, Tamara 1; Witt, Vincent Johannes ORCID iD icon; Kranz, Fanny 1; La Magna, Riccardo 1; Dörstelmann, Moritz 1
1 Institut Entwerfen und Bautechnik (IEB), Karlsruher Institut für Technologie (KIT)

Abstract:

The research presents a design-by-availability case study focusing on utilizing wood waste from secondary material streams in combination with augmented reality (AR) for complex three-dimensional assembly. It realized a double-curved shell structure using irregular reclaimed elements, seamlessly integrating digital design principles with manual craft skills. The research exemplifies a digital upcycling method for wood waste, turning small-scale wood scraps into more significant structural components. By integrating wood-nailing principles into a computational design framework and issuing assembly instructions through AR technology, the study demonstrates a design-to-build approach centered on locally available materials, showcasing the potential of digital craft and circular construction practices.


Verlagsausgabe §
DOI: 10.5445/IR/1000189756
Veröffentlicht am 20.01.2026
Cover der Publikation
Zugehörige Institution(en) am KIT Institut Entwerfen und Bautechnik (IEB)
Publikationstyp Proceedingsbeitrag
Publikationsjahr 2024
Sprache Englisch
Identifikator KITopen-ID: 1000189756
Erschienen in Proceedings of the IASS 2024 Symposium "Redefining the Art of Structural Design". Ed.: P. Block
Veranstaltung Redefining the Art of Structural Design (2024), Zürich, Schweiz, 26.08.2024 – 30.08.2024
Verlag International Association for Shell and Spatial Structures (IASS)
Schlagwörter reclaimed wood, augmented reality, wood nails, circular construction, computational design, shell structure, recycling, reuse, timber, design-by-availability, design-to-build
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