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2D Implementation of Kinetic‐Diffusion Monte Carlo in Eiron

Lappi, Oskar ; Løvbak, Emil ORCID iD icon 1; Steel, Thijs; Samaey, Giovanni
1 Scientific Computing Center (SCC), Karlsruher Institut für Technologie (KIT)

Abstract:

Particle-based kinetic Monte Carlo simulations of neutral particles are one of the major computational bottlenecks in tokamak scrape-off layer simulations. This computational cost comes from the need to resolve individual collision events in high-collisional regimes. However, in such regimes, one can approximate the high-collisional kinetic dynamics with computationally cheaper diffusion. Asymptotic-preserving schemes make use of this limit to perform simulations in these regimes, without a blow-up in computational cost as incurred by standard kinetic approaches. One such scheme is kinetic-diffusion Monte Carlo. In this paper, we present a first extension of this scheme to the two-dimensional setting and its implementation in the Eiron particle code. We then demonstrate that this implementation produces a significant speedup over kinetic simulations in high-collisional cases.


Verlagsausgabe §
DOI: 10.5445/IR/1000192401
Veröffentlicht am 20.04.2026
Cover der Publikation
Zugehörige Institution(en) am KIT Scientific Computing Center (SCC)
Publikationstyp Zeitschriftenaufsatz
Publikationsjahr 2026
Sprache Englisch
Identifikator ISSN: 0863-1042, 1521-3986
KITopen-ID: 1000192401
Erschienen in Contributions to Plasma Physics
Verlag Wiley-VCH Verlag
Vorab online veröffentlicht am 12.04.2026
Schlagwörter Eiron code, hybrid methods, Monte Carlo simulation
Nachgewiesen in Scopus
Web of Science
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