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Higher-Order Adversarial Patches for Real-Time Object Detectors

Bayer, Jens ; Becker, Stefan; Münch, David; Arens, Michael; Beyerer, Jürgen 1
1 Institut für Anthropomatik und Robotik (IAR), Karlsruher Institut für Technologie (KIT)

Abstract:

Higher-order adversarial attacks can directly be considered the result of a cat-and-mouse game – an elaborate action involving constant pursuit, near captures, and repeated escapes. This idiom describes the enduring circular training of adversarial attack patterns and adversarial training best. The following work investigates the impact of higher-order adversarial attacks on object detectors by successively training attack patterns and hardening object detectors with adversarial training. The YOLOv10 object detector is chosen as a representative, and adversarial patches are used in an evasion attack manner. Our results indicate that higher-order adversarial patches are not only affecting the object detector directly trained on but rather provide a stronger generalization capacity compared to lower-order adversarial patches. Moreover, the results highlight that solely adversarial training is not sufficient to harden an object detector efficiently against this kind of adversarial attack.


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Originalveröffentlichung
DOI: 10.1007/978-3-032-31583-0_41
Zugehörige Institution(en) am KIT Institut für Anthropomatik und Robotik (IAR)
Publikationstyp Buchaufsatz
Publikationsjahr 2027
Sprache Englisch
Identifikator ISBN: 978-3-032-31583-0
ISSN: 0302-9743, 1611-3349
KITopen-ID: 1000196593
Erschienen in Pattern Recognition – 28th International Conference, ICPR 2026, Lyon, France, August 17–22, 2026, Proceedings, Part II. Ed.: M. De Marsico
Verlag Springer Nature Switzerland
Seiten 622 - 634
Serie Lecture Notes in Computer Science
Vorab online veröffentlicht am 04.08.2026
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